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"Andrew Goldish" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > Are there any commercial video games which have the ability to learn from > their own mistakes? I would like to present a different perspective to the phrase "Learn from your mistakes". What exactly do we learn from our mistakes? How about: "That course of action had a 'bad' outcome." One might even consider this an atomic componant of judgement, opinion, the beginnings of instinct, the basis of a hunch. This process seems to me to require a system of two componants: 1). An eye that can see the situation 2). A memory that classifies situation outcomes Ideally, there would be a third componant: Some motor skills that provide movement out of 'bad' outcome situations, and toward 'good' outcome situations. Then "learning" might be a process of adding new situation/outcome pairs to the creature's knowledge space.
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