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"Randolph M. Jones" wrote: > Parth wrote: > > the game is as follows: > > > > Agent 2 > > > > C D > > ________________ > > | | | > > C | 3, 3 | 1, 5 | > > |_______|_______| > > Agent 1 | | | > > D | 5, 1 | 0, 0 | > > | ______|_______| > > > > > > The game is to be played 1000 times against another agent... No fixed > > strategy seems to work against all other fixed stategies... suggest > > some cooperative mixed strategy for this game please. > > For extra credit, name this famous dilemma. > > Is this homework from your philosophy class or your AI class? Prisoner's dilemma. I remember that the tit-for-tat algorithm was best (back in the 80's) if you didn't know the exact number of turns. IIRC, someone had a slightly better than the tit-for-tat but can't recall the details. But the contest is fair when you play against all the other agents (one at a time) for the 1000 times then total the scores for all the runs. If someone has a bad agent and you are stuck against him, you could be screwed. So everyone has to play everyone else. Now if the teacher has his own code for the other agent, he is likely using tit-for-tat. If you know for sure that exactly 1000 times is used, then on the last one you play D instead of C.
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